Difference between revisions of "Game Guide"
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− | ==Getting Started== | + | <!-- ==Getting Started== |
===Movement=== | ===Movement=== | ||
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These attributes, in turn, increase your stats, which also work based on a multiplier. You can learn more through [[Classes]] | These attributes, in turn, increase your stats, which also work based on a multiplier. You can learn more through [[Classes]] | ||
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+ | ===Talents=== | ||
+ | Each Class also has their own Talent tree, which allow you to further upgrade your character. You start with 1 point and gain 1 more every ten levels. There are also quests that may award you with talent points as well, so be sure to complete those. | ||
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+ | You can reset your talents for free the first time, but every subsequent reset adds an extra 5 point cost which stack additively. So your 3rd reset, for example, would cost 10 points (first reset is free). So be mindful of what talents you want. | ||
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+ | ===Aquiring Loot=== | ||
+ | Enemies may or may not drop items, which appear as chests. Loot can also be purchased from Merchants, through trade with other players, or given out as a reward by quest giving npcs | ||
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+ | Items dropped by enemy npcs may be acquired either by clicking on the chest or by the Loot control, in which the items will be acquired automatically. | ||
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+ | You may learn professions to create or gather your own items! These skills are leveled up through repeated works. In other words, to raise your fishing level, for example, you must continue to catch more fish. When you cannot level up anymore, you must continue to fish in higher-level areas. --> |
Latest revision as of 23:09, 14 November 2020
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